|
3D Capabilities: |
|
|
Hardware rasterization |
|
Hardware TCL |
|
Pure device |
|
Max active lights: 8 |
|
Max primitive count: 1048575 |
|
Max vertex index: 16777215 |
|
Max streams: 16 |
|
Max vertex blend matrixes: 4 |
|
Point sprites (max size: 256.0) |
|
User clip planes (max planes: 6) |
|
Depth bias |
|
Scissor test |
|
Two-sided stencil |
Textures: |
|
|
Max texture size: 2048x2048 |
|
Multitexturing (max textures: 8) |
|
Mip mapping |
|
Bilinear texture filtering |
|
Trilinear texture filtering |
|
Anisotropic texture filtering (max: 16) |
|
Cube mapping |
|
3D textures |
|
Projected textures |
|
Floating point textures |
|
Compressed textures |
Fog: |
|
|
Fog table |
|
Vertex fog |
|
Range-based fog |
|
W-based fog |
|
Z-based fog |
Vertex Shaders: |
|
|
Max VS version: 2.0 |
|
Max VS instruction count: Unlimited |
|
Max VS constants: 256 |
|
VS 2.0 static flow contol (max depth: 1) |
|
VS 2.0 temporary registers: 16 |
Pixel Shaders: |
|
|
Max PS version: 2.0 |
|
Max PS instruction count: 0 |
|
Max PS.1.x value: 340282346638528860000000000000000000000.0 |
|
PS 2.0 temporary registers: 12 |
|
PS 2.0 instruction slots: 96 |
High-Order Surfaces: |
|
|
No hardware HOS support |
|