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3D Capabilities: |
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Hardware rasterization |
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Hardware TCL |
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Pure device |
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Max active lights: 8 |
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Max primitive count: 1048575 |
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Max vertex index: 1048575 |
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Max streams: 16 |
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Max vertex blend matrixes: 4 |
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Point sprites (max size: 8192.0) |
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User clip planes (max planes: 6) |
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Depth bias |
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Scissor test |
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Two-sided stencil |
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Hardware shadow buffers |
Textures: |
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Max texture size: 4096x4096 |
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Multitexturing (max textures: 8) |
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Mip mapping |
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Bilinear texture filtering |
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Trilinear texture filtering |
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Anisotropic texture filtering (max: 8) |
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Cube mapping |
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3D textures |
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Projected textures |
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Floating point textures |
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Compressed textures |
Fog: |
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Fog table |
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Vertex fog |
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Range-based fog |
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W-based fog |
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Z-based fog |
Vertex Shaders: |
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Max VS version: 2.0 |
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Max VS instruction count: 65535 |
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Max VS constants: 256 |
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VS 2.0 static flow contol (max depth: 1) |
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VS 2.0 dynamic flow contol (max depth: 24) |
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VS 2.0 temporary registers: 13 |
Pixel Shaders: |
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Max PS version: 2.0 |
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Max PS instruction count: 1024 |
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Max PS.1.x value: 2.0 |
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PS 2.0 temporary registers: 22 |
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PS 2.0 instruction slots: 512 |
High-Order Surfaces: |
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No hardware HOS support |
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